Attending this event?
Welcome to CCI 2018!
On behalf of the DEEN Synergy Committee, Sir Wilfrid Laurier School Board, Lester B. Pearson School Board & LEARN are proud to co-host the 2nd annual Joint Educational Technology Conference on November 30, 2018 at Pierrefonds Comprehensive High School (Directions/Map).
Conference Registration Form. Registration will close on November 16, 2018
Mission Statement:
To provide teachers with Professional Development in Educational Technology that situates students as co-constructors of their own learning.
Bienvenue à CCI 2018!
Le comité DEEN Synergy, la Commission scolaire Sir-Wilfrid-Laurier, la Commission scolaire Lester-B.-Pearson et LEARN sont fiers de présenter conjointement la deuxième conférence annuelle sur la technologie éducative, qui aura lieu le 30 novembre 2018 à l’école secondaire Pierrefonds Comprehensive (trajet/carte).
formulaire d’inscription à la conférence  La date limite d’inscription est le 16 novembre 2018
Énoncé de mission
Offrir aux enseignants du perfectionnement professionnel sur les technologies éducatives qui font de l’élève un cocréateur de son apprentissage.
The Quick Survey will be Live on December 1, 2018
NEW ! Conference Feedback Form
: https://goo.gl/forms/YGNDwUrpBkWmVMEj2
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Friday, November 30



Coding & Robotics in the Elementary Classroom Room TBALIMITEDValerie Young Mixing Inquiry Based Learning and Coding Room TBALIMITEDSteven Narine Reduce Student Anxiety and Gain Better Insight of Student Understanding with Alternatives to Formal Assessment in Elementary Education Room TBAFILLINGChantal Kers Self-Run classroom Room TBAFILLINGPeter Chan STEAM Explorations in Kindergarten through Play Room TBALIMITEDChristiane Dufour Using Technology Across the Curriculum Room TBALIMITEDMeghann Bennett • Nancy Bennett • Tiffany Morin Designing Game-based Learning Activities for Social Sciences: Making our History and Geography courses more fun! Room TBALIMITEDPaul Rombough Financial Literacy for Students - The Money Fair Project Room TBALIMITEDBrian Smith Intro to Lego EV3 Robotics Room TBALIMITEDMatthew Albert Learning at the Beat of your own Drum: First Nations Cross-Curricular Project Room TBALIMITEDJennifer Beaudoin Micro:bits to Animate your Curricula Room TBALIMITEDMike Deutsch Our Journey to Deep Learning. Room TBALIMITEDMarie-Josee Paquette • Cristina Scuccimarri Ideologies & Video Games in Contemporary World Room TBALIMITEDMichael Gabe Meaning Making Through Youth Video Production Room TBALIMITEDGenevieve Vautour Turning Cellular Distraction into Action Room TBALIMITEDJennifer Lozyk Using Raspberry Pi computers to teach Science and Technology Room TBALIMITEDSamuel Altarac • Ian Ritchie Creative Coding using SCRATCH 3.0 Room TBALIMITEDTami Belhadj Rosemere Virtual Art Gallery Room TBALIMITEDDanya Bandera • Melissa Chang • Mathieu Gagnon Communication in the Classroom: Tips, Tricks, and Best Practices Room TBALIMITEDStewart Lazarus Diving Into UDL Room TBALIMITEDJohn DeLuca • George Nicholls Everyone Can Create Room TBALIMITEDCharles Beaulieu Fostering a Maker Mindset: Engaging Diverse Learners Through Creative Spaces in Schools Room TBALIMITEDSylwia Bielec • Chris Colley • Thomas Stenzel • Christine Truesdale Teaching Digital Literacy through iPad Animation Room TBALIMITEDJessie Curell We Learn Through Stories Room TBALIMITEDDarren Kuropatwa


Basic Programming using BeeBot…Not just for Kindergarten. Room TBALIMITEDLisa Diner Coding for Young Children Room TBALIMITEDKristen Lalonde • Tracy MacTavish Creation Apps on the iPad! Room TBALIMITEDJoey Lento Introduction to Marilyn Burn's Math Reasoning Inventory Room TBALIMITEDKathleen Murray Introduction to robotics: WEDO 2.0 and FIRST LEGO LEAGUE JUNIOR Room TBALIMITEDMatthew Albert iPads in the Elementary Classroom Room TBALIMITEDValerie Young STEAM Challenges for Kindergarten and Cycle One Room TBAFILLINGKathryn Byrne Meaningful Learning Room TBALIMITEDCathy Malone • Nancy Robitaille Micro:bits to Animate your Curricula Room TBALIMITEDMike Deutsch Teaching Computer Science for Beginners Room TBALIMITEDMichael Gabe The Value of Creating an Entrepreneurial Spirit through the Classroom! Room TBALIMITEDNancy Battet • Frank Caracciolo Innovative Spaces 1263/1273LIMITEDLori Brown Teaching Math and Science with GSuite Room TBALIMITEDChris Webb Using Stem to Engage Students Room TBALIMITEDBrent Callahan Virtual Reality in the Workplace: WOTP Room TBALIMITEDMelissa Chang Creating and Sharing Lesson POV (Point of View) Videos Room TBALIMITEDJames Burn #selfies: Teaching about Personal Identity...Online! Room TBALIMITEDTracy Rosen An Easy Flip!: Using EdPuzzle to Make Learning Better and Save You Time! Room TBALIMITEDAndrew Carroll Everyone Can Code Room TBALIMITEDCharles Beaulieu Fostering a Maker Mindset: Engaging Diverse Learners Through Creative Spaces in Schools Room TBALIMITEDSylwia Bielec • Chris Colley • Thomas Stenzel • Christine Truesdale The Why and the How of Digital Storytelling. Room TBALIMITEDGenevieve Ducharme